Colin Page

Colin Page
Gameplay Programmer & Systems Designer

About the Game
Timeworks (2024) was the first Steam release by Starworks Studios, a group of 11 Drexel students including myself. It is a singleplayer 3D puzzle-platformer, similar to Portal but with time-travel.
The original idea spawned from a game jam game I created in 2020. I pitched it to the team in October 2022, and we worked on it for over 15 months with support from Drexel's Entrepreneurial Game Studio.
I worked as one of two dedicated programmers, as well as a game designer and writer.
Recognitions
Published to Steam with 51 positive reviews
Awarded a $19,000 grant by the Charlese D. Close School of Entrepreneurship
Honorable Mention for Best Student Game, 2025 Independent Games Festival at GDC
Accepted to showcase at MAGFest, AwesomeCon, and TooManyGames

Process and Documentation
My goal was to make each mechanic as drag-and-drop as possible for our level designers.
I created prefabs for the spawnpoints, assemblers, item crates, laser fields, pressure plates, etc. Each prefab has all relevant fields serialized and editable without touching code.
I created documentation for these systems as well as a how-to video to help answer common designer questions.
Time-travel System
The time-travel system lets objects record and playback a series of keys.
Explanation with code snippets coming soon!